Rule 16 of The Password Game requires you to pick the best chess move available on the displayed board. That’s tough, but to make it even more challenging, you must enter it using algebraic chess notation. Those among us who aren’t grandmasters will likely find this one of the most confusing steps to complete in The Password Game. Fortunately, there are resources that allow you to find the solution quickly.
How to pick the best chess move in algebraic notation in The Password Game
The easy way to pick the best chess move in The Password Game is to cheat. You can enter the state of the board into a site like this, and it’ll tell you the best move in algebraic notation. Then, you just have to add it to your password.
However, if you want to figure the solution out without help, you’ll need to know how to write in chess algebraic notation.
Algebraic chess notation is a standardized way of recording and communicating chess movements. It enables participants to annotate and analyze their games. The notation is made up of a mix of letters and digits. Each square on the chessboard has its own coordinate, with the files (columns) designated “a” to “h” and the ranks (rows) numbered 1 to 8.
To record a move, the player writes the piece’s abbreviated name followed by the destination square. Pawns are represented by their file letter (e.g., “e” for a pawn on the e-file) without any piece abbreviation. An “x” appears before the destination square to signal a capture. Castling is indicated by the king’s movement to the appropriate side, “O-O” for kingside castling and “O-O-O” for queenside castling. The symbols “+” and “#” represent check and checkmate, respectively.
For example, the move e4 means to move the pawn from the e2-square to e4. Without the need for long descriptions, this succinct notation allows players to record and review games easily.
Keep in mind that the best move in chess is the one that gets you one step closer to checkmate without sacrificing any of your pieces. It may be hard to discern for chess newcomers, so don’t be surprised if you get stumped trying to figure out the solution to Rule 16 of The Password Game.